SPORT: A Shortest Path Routing Algorithm for Triplet-Based Hierarchical Interconnection Network
-
-
Abstract
Existing routing algorithm for triplet-based hierarchical interconnection network (THIN) could not be applied to non-balanced THIN. To solve this problem, this paper proposes a new shortest path routing algorithm (SPORT). It computes the shortest path at the source node and constructs the output port lists, which can apply to both balanced THIN and non-balanced THIN. The platform of experiment was established by utilizing Noxim simulator. Simulation results show that the traffic latency of SPORT is lower than existing routing algorithms such as DDRA and Min-DDRA ones. Furthermore, when the localization is considered to compare the latency of THIN with 2D-mesh, results show that, for those networks with high-localized workloads, the performance of THIN is superior to that of 2D-mesh.
-
-